In Psychonauts 2, Merit Badges became a diamond shape on the HUD. Raz doesn't earn any new merit badges in Psychonauts in the Rhombus of Ruin. The original merit badges on Raz's backpack from Psychonauts reappear in Psychonauts in the Rhombus of Ruin, however due to psilirium poisoning Raz isn't able to use all of his powers. In addition to the main badges, there are a few badges that don't correspond to abilities but instead provide other benefits:Īwarded to cadets that have earned the rank of Psychonaut. Lets Raz see through the minds of others. The shield damages enemies it knocks back at level 80.
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The shield knocks back enemies that attempt melee attacks at level 55. Protects Raz from attacks and can bounce back some attacks. Invisibility lasts twice as long at level 60. Turns Raz invisible for a small amount of time. Lets Raz move certain objects or enemies. Lets Raz set certain objects and enemies on fire. The levitation ball can deal damage at high speeds at level 50 and can deal damage at low speeds at level 75. Summons a ball of psychic energy that Razputin can ride, jump, and float with. It chains to hit six targets at level 70. PSI-Blast will chain to hit three targets at level 40. It shoots a psychic beam at enemies and requires ammo at lower levels. These are Shield given by the freedom fighters, Clairvoyance given by Boyd, and Confusion given by Dingo.Īlso known as PSI-Blast.
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The others Raz obtains while in the minds of Linda, Boyd and Edgar, as a way to get past certain obstacles. These are Basic Braining given by Coach Oleander, Marksmanship given by Sasha Nein, and Levitation given by Milla Vodello. Other Merit Badges are given to him by a staff members once he completes the courses in their mind. Rank up enough and Raz will get the gift of Pyrokinesis, Telekinesis, and Invisibility. Some Merit Badges are acquired by ranking up via finding PSI Challenge Markers in the world or making some using the machine. Merit Badges can be bound to keys and then by pressing the key Raz can do various activities, some of which are required to finish levels.